After the first rope swing is a switch that looks\par like part of the railing. Kill the goon then go around the room where a ladder is behind a column. Past them is a room with big tables that don't like you. Hit the other switch and go into a carpeted hallway. Somersault under the stream and hit the switch next to the table. Now you're in a room with a stream of fire coming from a furnace. Smash the barrels and somersault to get the gold key. Climb the bookcase on the left and running jump to reach the GOBLET on the ledge. Keep going till you get to a dead end with barrels. Beat the goon and get the red potion on the table. Climb up the wall to its left to enter the second section of the room. If you try to go left a table will rise and smack you. Grab the GOLD just before going through the door. You will avoid the bookcase that would crush you. See the top of the bookcase near the railing? Jump forward in that direction, and in midair angle towards the hole. Jump across the boards, noticing the GOBLET on your right. Go upstairs and defeat more books by waiting for them to come into your sword swing. Head around and to the niche on the right to avoid the moving bookcase. Go back to where you came in and take the other way. Hit it to open a corridor with another TREASURE. Up ahead is a torch that Daphne says is drafty. Another hallway and goon and you're in what looks like a library. The gap in the floor will close allowing you to climb to the GOBLET. ![]() After this, go through the next, careful not to step on the area near the chair or desk. Down the corridor a wall will fall open revealing a goon and more treasure. At the intersection grab the TREASURE in the upper left then head near the left door. Hit the barrels then the switch on the right to enter the room with the TREASURE. When you reach the drawbridge, slay the cyclops worm then go in. On the first level watch out for boulders when you reach the second niche in the castle wall near a huge thorn. *Whenever you can use the Dragon Eye, a white eye-like symbol will be on a nearby wall\par CONTROLS Xbox (from manual) x-Action a-jump b-block y-auto face/lock on (white)-sword (black)-crossbow Left Trigger-Run Right Trigger-Crouch, helpful for walking on narrow beams *ENTRANCE* Getting to the castle is pretty basic. *Practice using lock on and switching between essences while running. * Gliding is a skill-it's great for breaking up a long fall or even controlling a very small dip. Great for when you don't have time to fiddle hacking. *Dirk can jump on barrels and smash them. Barrels can re-appear another good way to get refills. If the mana bar gets too low it'll start to replenish itself. *Health-There's plenty of power-ups around, so don't worry too much about running out of health or mana. *Knights-best defeated while standing still watch your back in groups. Running wildly and swinging is a good tactic if you have room, making use of the lock-on feature. Green spew gas, red just float around, but the black ones are the toughest and shoot electricity. *Cyclop Worms*-block works well on these guys *Dragonlings-These come in different levels of toughness. If there is more than one present consider the crossbow, or run circles around them swinging wildly. *Grunts-So I named the purple guys with long spears. In groups, you should run circles around them. They'll become dizzy then finish them off. Either way you should run in and smack them ASAP. *Giddy Goons-These guys either have swords or crossbows. Use the crossbow for flying enemies or when there isn't much room to move around. You may not see the enemy, but you'll have a better chance of hitting them without getting cheap shotted. Run in circles around the enemies, swinging. ****BASIC TIPS**** *If you find yourself facing more than one enemy, I recommend avoiding the lock-on. I thought it would be more user-friendly then a list. Since this game lets you know how many treasures are on each level I've put them in CAPS for easier finding. I provided a list of all the treasures and possibly all the heart/mana containers, at least the ones I've discovered. *USING THIS GUIDE* This guide will give you a basic walkthrough through the game. Permission required to borrow/reproduce in any format. ![]() Walkthrough version 2.00, by Sundancer, 5-22-04 For private use only.
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